Playful. Playing in antiquity
Exhibition catalog at the Lugdunum Museum in Lyon from June 19 to December 1, 2019.

Playful. Playing in antiquity

Snoeck
Regular price €22,00 €0,00 Unit price per
N° d'inventaire 21849
Format 23 x 28
Détails 143p., numerous illustrations, publisher's hardcover.
Publication Gent, 2019
Etat Nine
ISBN

This project (Veni, vidi, ludique) was initially conceived in 2014 by the Nyon Museum. In Antiquity, as today, play is omnipresent in daily life. Everyone plays, from the youngest to the oldest, free and slave, women and men, in the city as well as in the countryside. Even the gods play. But did people play differently yesterday than today? Did games vary according to age, sex and social status? Did men play with women? Children with their parents? What do we still know about what amused and educated children 2000 years ago? The exhibition will showcase the role of games and toys throughout life, from early childhood to adulthood. From toddler rattles, to mobile toys, "dolls", "dinettes" or knucklebones, the exhibition will also focus on group games or board games. The exhibition will examine the role of play in private and public life, and will highlight the secular and sacred functions of toys, which were often offered as gifts during rites of passage to adulthood. At the same time, Greek and Roman antiquity represents a tremendous source of interest for publishers, creators, and players today. A large number of games on the theme of Antiquity, including board games and video games, have been published over the past fifteen years. But what image of Antiquity do these games convey? Were they inspired by archaeological research or rather by television series or cinema? What do archaeologists and the public think? This reflection will serve as a backdrop for the games area at the end of the exhibition.

This project (Veni, vidi, ludique) was initially conceived in 2014 by the Nyon Museum. In Antiquity, as today, play is omnipresent in daily life. Everyone plays, from the youngest to the oldest, free and slave, women and men, in the city as well as in the countryside. Even the gods play. But did people play differently yesterday than today? Did games vary according to age, sex and social status? Did men play with women? Children with their parents? What do we still know about what amused and educated children 2000 years ago? The exhibition will showcase the role of games and toys throughout life, from early childhood to adulthood. From toddler rattles, to mobile toys, "dolls", "dinettes" or knucklebones, the exhibition will also focus on group games or board games. The exhibition will examine the role of play in private and public life, and will highlight the secular and sacred functions of toys, which were often offered as gifts during rites of passage to adulthood. At the same time, Greek and Roman antiquity represents a tremendous source of interest for publishers, creators, and players today. A large number of games on the theme of Antiquity, including board games and video games, have been published over the past fifteen years. But what image of Antiquity do these games convey? Were they inspired by archaeological research or rather by television series or cinema? What do archaeologists and the public think? This reflection will serve as a backdrop for the games area at the end of the exhibition.