Play and Games in Classical Antiquity, Definition, Transmission, Reception, Play in Classical Antiquity: Definition, Transmission, Reception
DASEN Véronique, VESPA Marco (editorial management)

Play and Games in Classical Antiquity, Definition, Transmission, Reception, Play in Classical Antiquity: Definition, Transmission, Reception

University Press of Liège
Regular price €29,00 €0,00 Unit price per
N° d'inventaire 25315
Format 16 x 24 x 3.5
Détails 518 p., illustrations, paperback.
Publication Liège, 2021
Etat Nine
ISBN 9782875622884

This collection of studies addresses the important question of play and play practices in the ancient Greek and Roman worlds. For the first time in over a century, a group of antiquarian scholars attempts to define the field of investigation of the experience of play in the ancient world by focusing on the cultural representation of the sphere of play through textual analysis (Greek theater, archaic poetry, origin stories), iconographic and material evidence (representations of games, festivals, weights and measures, illustrated tokens), giving ample space to the phenomena of transmission and reception of the legacy of classical Greek games in later periods, as in the Greco-Roman world of the imperial period (Latin elegiac poetry, proverbs, lexicography, oneiromancy, Christian authors, etc.) and in the modern and contemporary world (France, Germany, modern Greece, Poland).

The book demonstrates the importance of a multidisciplinary approach. It brings together the perspectives of specialists from different fields (philology, ancient literature, history of games, history of religions, iconography, archaeology and cultural anthropology) who each provide innovative insights.

Play has long been considered an anecdotal, even childish, subject. This book reveals its metaphorical and social richness, shedding new light on the thought systems and cultural practices of ancient Greek and Roman societies.

This is the first reference work on ancient play culture based on modern scientific approaches since the monograph by L. Becq de Fouquières in 1869.

The work brings together the reflections of specialists who are participating in the in-depth renewal of our knowledge.

The volume is linked to a European research project on gambling Locus Ludi. The Cultural Fabric of Play and Games in Classical Antiquity , funded by the European Research Council (ERC). Project website: locusludi.ch

The book promotes a multidisciplinary approach and dialogue.

The book brings together an extensive bibliography and indexes that make it a valuable research and teaching tool. It is aimed at a wide academic audience: The license, Mastery , D octorate

This collection of studies addresses the important question of play and play practices in the ancient Greek and Roman worlds. For the first time in over a century, a group of antiquarian scholars attempts to define the field of investigation of the experience of play in the ancient world by focusing on the cultural representation of the sphere of play through textual analysis (Greek theater, archaic poetry, origin stories), iconographic and material evidence (representations of games, festivals, weights and measures, illustrated tokens), giving ample space to the phenomena of transmission and reception of the legacy of classical Greek games in later periods, as in the Greco-Roman world of the imperial period (Latin elegiac poetry, proverbs, lexicography, oneiromancy, Christian authors, etc.) and in the modern and contemporary world (France, Germany, modern Greece, Poland).

The book demonstrates the importance of a multidisciplinary approach. It brings together the perspectives of specialists from different fields (philology, ancient literature, history of games, history of religions, iconography, archaeology and cultural anthropology) who each provide innovative insights.

Play has long been considered an anecdotal, even childish, subject. This book reveals its metaphorical and social richness, shedding new light on the thought systems and cultural practices of ancient Greek and Roman societies.

This is the first reference work on ancient play culture based on modern scientific approaches since the monograph by L. Becq de Fouquières in 1869.

The work brings together the reflections of specialists who are participating in the in-depth renewal of our knowledge.

The volume is linked to a European research project on gambling Locus Ludi. The Cultural Fabric of Play and Games in Classical Antiquity , funded by the European Research Council (ERC). Project website: locusludi.ch

The book promotes a multidisciplinary approach and dialogue.

The book brings together an extensive bibliography and indexes that make it a valuable research and teaching tool. It is aimed at a wide academic audience: The license, Mastery , D octorate